The Xbox One launched with a pretty killer fighting game – that little exclusive known as Killer Instinct, to be precise. Microsoft has implemented innovative pricing strategies with Killer Instinct, allowing players to use one rotating character for free, and then buy either individual characters or a season pass containing a group of characters. That strategy has worked well so far. But how would a Japanese company handle piecemeal character delivery in a fighting game?
The answer is Dead or Alive 5: Last Round from Koei Tecmo, recently released on Xbox One and 360 and PlayStation consoles (the Xbox 360 version is simply an update for DOA Ultimate). Last Round is the latest evolution of Dead or Alive 5, with all the characters, stages, and modes from the previous versions of DOA5 plus some new characters and features. Fighting fans can buy the whole game outright for $40 (a steal), try a free demo with four characters, or grab the Core Pack of eight fighters for $10.
Does Last Round stack up with fighting game greats? Find out in our detailed review with video!